Machine Specifications
ZX80
Display: Monochrome
Processor: Z80 chipset
ROM: 4kb
RAM: 1kb expandable to 16kb
Data Input: Magnetic tape
Description: Doomed first Sinclair machine. Very rare and sought by anoraks with a cheap-plastic fetish.
ZX81
Display: Monochrome, 64x44 pixels
Processor: Z80 chipset at 1Mhz
ROM: 8kb
RAM: 1kb expandable to 16kb
Data Input: Magnetic tape
Description: Successful second Sinclair machine. Nowadays found wedged under doors and steadying tables.
ZX Spectrum
Display: 8 colours, 192x256 pixels
Sound: 1 channel, 10 octaves
Processor: Z80A chipset at 3.5Mhz
ROM: 16kb
RAM: 16/48kb
Data Input: Magnetic tape
Description: Third Sinclair machine and one of the biggest selling of the Eighties. Usually owned by nerds who demanded it was better than a Commodore 64. Which it wasn't.
Commodore 64
Display: 16 colours, 320x200 pixels
Sound: 3 channels, 6 octaves
Processor: 6510 at 1Mhz
ROM: 20kb
RAM: 64kb
Data Input: Self-powered magnetic tape data-recorder, cartridge
Description: Another of the big sellers and rightly so. The greatest games machine of all-time as voted by the editor of this website. Long live the Sprite King.
Commodore Plus 4
Display: Various modes, 320x200 pixels maximum
Sound: 2 channels, 4 octaves
Processor: 7501
ROM: 64kb
RAM: 64kb
Data Input: Magnetic tape, cartridge, floppy disk drive
Description: Ooops! Commodore flops big-time with this lump of user-unfriendly crap. Useful for absolutely nothing. Not even spare parts.
Amstrad 464
Display: 3 modes (2 colours=640x200 pixels, 4 colours=320x200 pixels and 16 colours=160x200 pixels), colour or b&w monitor supplied
Sound: 3 channels
Processor: Z80 at 4Mhz
ROM: 32kb
RAM: 64kb
Data Input: Built-in magnetic tape data-recorder, floppy disk drive
Description: Cheap and cheerful Amstrad supposed rival to the Speccy and C64. Gimmicky built in tape deck and accompanying monitor could not save this blend of C64 gameplay with Speccy graphics. The hybrid sonnofabitch.
BBC Micro
Display: 3 grapic modes (640x256=2 colours, 320x256=4 colours, 160x256=16 colours)
Sound: 3 channels, 1 noise channel, 7 octaves
Processor: 6502A at 2Mhz
ROM: 32kb
RAM: 32kb/64kb
Data Input: Magnetic tape, Disk drive
Description: Serious Schoolroom machine. Owned by posh kids only.
Acorn Electron
Display: 3 graphic modes (16x256=4 or 16 colours, 320x256=2 or 4 colours, 640x256=2 colours)
Sound: 1 channel, 1 noise channel, 7 octaves
Processor: 6502A at 2Mhz
ROM: 32kb
RAM: 32kb
Data Input: Magnetic tape
Description: The Working Class BBC Micro. For poor kids only.
Oric 1
Display: 8 colours, 240x200 pixels
Sound: 3 channels, 8 octaves
Processor: 6502A at 1Mhz
ROM: 16kb
RAM: 16kb/48kb
Data Input: Magnetic tape
Description: Beep, Zap and Ping. That's all this monstrosity could do.
Amiga 500
Display: 32 colours from 4096, 4 graphic modes (320x256, 320x512, 640x256, 640x512)
Sound: 4 stereo channels
Processor: 68000 at 7Mhz
ROM: 256kb
RAM: 512kb expandable to 4Mb
Data Input: Built-in 3.5" disk drive
Description: The 16 Bit phenomenon that everyone wanted but few could afford. Old Speccy users became the new Atari ST owners.